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  1. A

    [Resource] Structures Limit

    its ghetto, but you can add that structure to the plugin and use a very high limit number.
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    [Resource] Structures Limit

    You CANNOT use the bp path that you find on the ark.gamepedia.com page and most likely cannot use the bp path you find on steam mod pages cause they are path for spawning items "in your inventory". you NEED the bp path of the "in the game world" item. they are two completely separate bp paths...
  3. A

    Anti Cannon Raid

    @Isla Calavera still works for me
  4. A

    Cuddle Plugin

    ok cool, thanks
  5. A

    Cuddle Plugin

    @MrSalt hey i have two things. which part of the creatures' wiki page can i find the dino tag? in the config on line 5 i think you may have meant foodlist?
  6. A

    [Resource] Structures Limit

    good point. add a function check when merging that can fail the merge if it fails to pass the structure check when trying to merge.
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    [Resource] Structures Limit

    it should work, the pipes have an awkward hit box location. try single player and use cheat gcm. you can get the class name for the ingame item that was as well.
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    No Wander [Deleted]

    depends on the creature i guess and what the player is breeding for. on some creatures weight is a pointless stat, while stamina is a pointless stat on other and then some creatures food is important. if this was added could you let it be configurable which stats were added. also depending on...
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    Rcon Scheduler [Deleted]

    you can use the admin blink rifle to get an items class name while in game. just put it in the inspect mode. you can put it in destroy mode also but inspect mode is better.
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    Rcon Scheduler [Deleted]

    @highbass to get rid of c4 that have been placed you can use "cheat destroyall c4charge_c"
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    Rcon Scheduler [Deleted]

    that is an expected response from the plugin and from RCON in general with a lot of commands. doesnt mean it ran the command but it also doesnt mean it didnt run the command. you can verify it is functioning by starting up a map and go stand near a nest and time the plugin to run the command...
  12. A

    Looking for a super easy API that Deletes wild bee hives/Drake &Wyvern Eggs/Beaver Damns on server startup.

    if you use s+ and you are fine with using only s+ beehives you can try using the structures limit plugin as a helper tool. If you ONLY use it for this purpose you can edit the reachlimit notification to word it so they know why its blocked. an example of the config is below: if you happen...
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    Looking for a super easy API that Deletes wild bee hives/Drake &Wyvern Eggs/Beaver Damns on server startup.

    itll fulfill all his other requests and if you use s+ on your server chances are you wont be using vanilla beehives. so just need to post a disclaimer on your server if you run the plugin and use it to kill beehives
  14. A

    add buff if buff detected (hover skiff soak mitigation)

    a lot of people dont like that you can fly a bronto or golem up to a base and soak with it and instead of disabling the skiff i was wondering if there is a better alternative. my first idea to address it would be to have a plugin that applies a buff when another buff is applied/detected on a...
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    Craft counts for blueprints

    is there anything you cant figure out? lol
  16. A

    Craft counts for blueprints

    maybe a mod that interacts with the plugin can have it display the count? @WETBATMAN you might know this?
  17. A

    [Resource] Structures Limit

    @Exarbyte what you are wanting to do will not work for this plugin and how it was designed unfortunately
  18. A

    No Wander [Deleted]

    please kind sir, add and option to disable follow on claim :D
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