Tribute and Element Transfers

Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!
Honestly I recommended this before but it would be even nicer to make it a full on storage mod. It would have a config file kinda like this



JSON:
{
  "StorageItems": {
    "Element": {
      "Item": "Blueprint'/Game/Mods/Stack10000_90/Resources/PrimalItemResource_Element_Child.PrimalItemResource_Element_Child'"
    },
  "Bank": {
    "Items": "Blueprint'/Game/Mods/CapitalismCurrency/Bank2/PrimalItemStructure_Capitalism_Bank2.PrimalItemStructure_Capitalism_Bank2'"
  },
  "AIImplant": {
    "Items": "Blueprint'/Game/Mods/CapitalismCurrency/Resources/AITweakerImplant/PrimalItem_Offline_AITweakerImplant.PrimalItem_Offline_AITweakerImplant'"
  }
}
}


And basically you would type something like

/store Element 1

and it would remove 1 element from your inventory and then add a database entry. then on another server you would type

/retrieve Element 1

and it would add 1 element to your inventory and then update the count on your database

it wouldn't be painfully hard to do and I could probably do it if I knew C++ unfortunately I have limited knowledge of C++ but some coding knowledge in general
 
Last edited:
Back
Top