Random crash

Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

SignUp Now!
Status
Not open for further replies.

Skyas

Active member
Joined
Aug 29, 2021
Messages
5
Hi everyone

I am having some random crashes at random times on my servers, and i cant really see what corses it..
I have atm. 4 servers in a cluster

Any of you have any clue on this?

VERSION: 338.29 ShooterGameServer.exe!FArchiveRealtimeGC::processObjectArray() (0x00007ff7a6673d08) + 3 bytes [f:\build\summerbash2021\engine\source\runtime\coreuobject\private\uobject\garbagecollection.cpp:734] ShooterGameServer.exe!TGraphTask<FArchiveRealtimeGC::FGCTask>::ExecuteTask() (0x00007ff7a666334b) + 17 bytes [f:\build\summerbash2021\engine\source\runtime\core\public\async\taskgraphinterfaces.h:871] ShooterGameServer.exe!FTaskThreadAnyThread::processTasks() (0x00007ff7a65b528c) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\core\private\async\taskgraph.cpp:1257] ShooterGameServer.exe!FTaskThreadAnyThread::processTasksUntilQuit() (0x00007ff7a65b599d) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\core\private\async\taskgraph.cpp:1150] ShooterGameServer.exe!FTaskThreadBase::Run() (0x00007ff7a65bb51c) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\core\private\async\taskgraph.cpp:622] ShooterGameServer.exe!FRunnableThreadWin::Run() (0x00007ff7a664112f) + 0 bytes [f:\build\summerbash2021\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:73] ShooterGameServer.exe!FRunnableThreadWin::GuardedRun() (0x00007ff7a663f7f8) + 8 bytes [f:\build\summerbash2021\engine\source\runtime\core\private\windows\windowsrunnablethread.cpp:26] KERNEL32.DLL!UnknownFunction (0x00007ffb45a27034) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb46542651) + 0 bytes [UnknownFile:0] ntdll.dll!UnknownFunction (0x00007ffb46542651) + 0 bytes [UnknownFile:0]
 
Spontaneously that's not related to any plugin. The function that is causing the crash is FArchiveRealtimeGC which is hard to narrow down without heavy troubleshooting and debugging.
What can do is unload each plugin one by one to narrow down if it's one of those.
And if not a plugin continues with mods. If not mods are just something with ARK that's causing this.

This however would be easier if you knew how to reproduce the crash!
 
Yup indeed would be much easier if i could reproduce it.. Luckely enough it seems like it has fixed it self.
Havent had any crashes in a while (I ofcause jinxed it now).

thanks for the reply tho Foppa!
 
Yup indeed would be much easier if i could reproduce it.. Luckely enough it seems like it has fixed it self.
Havent had any crashes in a while (I ofcause jinxed it now).

thanks for the reply tho Foppa!
Well, that's good to hear! Hopefully it last :) (But hey, Ark is Ark ! :) )
 
Status
Not open for further replies.
Back
Top